L/01 Changelog MISE
What shipped, and when.
Releases that changed how a picture is built. Fixes and model updates ship continuously and are not listed here.
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Sequence-scoped look variants
- A look bible can now be varied for a named sequence without forking the project.
- Variants are recorded against the shot rather than applied silently at render.
- LUT export writes a separate cube per variant.
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Identity review queue
- Every rendered shot is scored for conformance against its locked reference.
- Anything below threshold lands in a review queue instead of the contact sheet.
- Bulk re-render from the queue, with the original prompt preserved.
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Per-shot engine routing
- Motion routing moved from project level to shot level.
- Four engines behind one interface, chosen by what the shot needs.
- The engine that ran each shot is recorded in the shot record.
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Round-trip to Resolve
- FCPXML and AAF export with conformed media.
- Changes made in Resolve can be brought back without losing shot records.
- Timeline markers carry the shot ID.
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Locked casting references
- Character identity became a first-class record rather than prompt text.
- Locks propagate to every downstream job for the life of the project.
- Re-locking reports the number of shots made stale before it commits.